Applications
The new Surface rendering technology in Imaris 9 adopts Imaris’ proven Volume rendering technology based on a multi-resolution octree. Now it’s possible to visualize Surfaces of hundreds of Gigabytes in size. With this technology Imaris 9 can interactively render massive Surfaces consisting of billions of triangles.
The technology that enables Imaris 9 fast rendering of large surfaces is based on the following features:
Imaris 9 computes Surfaces in a block wise and multithreaded fashion to efficiently analyze large images (hundreds of Gigabytes). Thanks to this ground breaking new technology the computation will be possible for big images and will be significantly faster than in previous Imaris versions.
Our test images for Surfaces calculation time presented below are multiples of Wasp_embryo.ims created by using "Add slices" in Imaris. System specs: Win 7.1, 192GB RAM (Imaris internal memory limit of 64GB), CPU Intel Xeon E5-2687 (x2), Graphics Nvidia Quadro k5000, Data read from HDD, Cache set to SSD.
The Imaris Learning Center hosts a wide range of tutorial videos, how-to articles and webinars to guide you through the many features of Imaris. We have provided some links below which will get you started on some of our most recent developments.